

As it was said before chat bubbles were a huge performance hit on the game when we had initially implemented them in beta.

I can get a bit more technical on the topic though. That would only be when out-of-combat to avoid confusion. I also wonder if it might be a good style for the display of chat bubbles, to have a small, possibly animated reticle at the feet of anyone who's just been speaking in a Chat Bubble, for as long as any Chat Bubbles remain over their head. This way you could easily find friends in a crowded area by sending a few /tell messages back and forth because only the two of you will see each other's private chat bubbles. and the text of private chat bubbles should be in the same color as the chat console's private messages. The text of chat bubbles for "public" chat bubbles should be in the same color as general chat. The harmonious way to enable Chat Bubbles would be for the Preferences to have TWO checkboxes for enabling them.
